#import <UIKit/UIKit.h>

#import "QuestLuminaryModel.h"


@interface QuestLuminaryCell : UITableViewCell

@property (nonatomic, strong) QuestLuminaryModel *feastAmberDazzle;

//: 描述_0
@property (nonatomic, strong) UILabel *grumpyYarnLabel;

//: 描述_1
@property (nonatomic, strong) UIView *marbleZebraPirateView;

//: 描述_2
@property (nonatomic, strong) UILabel *infiniteUnveilBraveLabel;

//: 描述_3
@property (nonatomic, strong) UIButton *quenchAlchemyThriveButton;

//: 描述_4
@property (nonatomic, strong) UITextField *apexZenithCirculateTextField;

//: 描述_5
@property (nonatomic, strong) UIImageView *unveilZebraImageView;

//: 描述_6
@property (nonatomic, strong) UITextView *tranquilTextView;

//: 描述_7
@property (nonatomic, strong) UITextField *flourishHeatwaveTextField;

//: 描述_8
@property (nonatomic, strong) UITextView *melodyNostalgicWindfallTextView;

//: 描述_9
@property (nonatomic, strong) UITextView *delightfulTextView;

@end